---- Level 1 Alchemic ----

* first skill 'Alchemy' :



> Weapon + Stone of Soul (from 1 to 2) ---> Weapon with sockets (from 1 to 2)
> Armor + Stone of Soul (from 1 to 2) ---> Armor with sockets (from 1 to 2)

> Weapon Magic + Stone of Soul (from 1 to 2) ---> Weapon with sockets (from 1 to 2) + 100% dmg + 25% hp + 10 to all stats
> Armor Magic + Stone of Soul (from 1 to 2) ---> Armor with sockets (from 1 to 2) + 100% ac + 25% hp + 10 to all stats

> Weapon Rare + Stone of Soul (from 1 to 2) ---> Weapon with sockets (from 1 to 2) + 100% dmg + 25% hp
> Armor Rare + Stone of Soul (from 1 to 2) ---> Armor with sockets (from 1 to 2) + 100% ac + 25% hp

> Weapon Set + Stone of Soul (from 1 to 2) ---> Weapon with sockets (from 1 to 2) + 100% dmg
> Armor Set + Stone of Soul (from 1 to 2) ---> Armor with sockets (from 1 to 2) + 100% ac

> Weapon + Magic Sphere (from 1 to 2) ---> Weapon with sockets (from 1 to 2)
> Armor + Magic Sphere (from 1 to 2) ---> Armor with sockets (from 1 to 2)

> Weapon Magic + Magic Sphere (from 1 to 2) ---> Weapon with sockets (from 1 to 2) + 25% dmg
> Armor Magic + Magic Sphere (from 1 to 2) ---> Armor with sockets (from 1 to 2) + 25% ac

> Weapon Rare + Magic Sphere (from 1 to 2) ---> Weapon with sockets (from 1 to 2) + 25% dmg
> Armor Rare + Magic Sphere (from 1 to 2) ---> Armor with sockets (from 1 to 2) + 25% ac

> Weapon Set + Magic Sphere (from 1 to 2) ---> Weapon with sockets (from 1 to 2) + 25% dmg
> Armor Set + Magic Sphere (from 1 to 2) ---> Armor with sockets (from 1 to 2) + 25% ac

> Weapon (normal) + Forge Hammer + Souls Anvil ---> Weapon higher class (normal)
> Armor (normal) + Forge Hammer + Souls Anvil ---> Armor higher class (normal)

> Frog + Forge Hammer + Souls Anvil ---> random Gem

> Gem + Forge Hammer ---> 2 smaller Gems

>> Empty Book + Black Ink + Bottle with Magic + Mixture of Transformation + Soul Stone (somebody) ---> Book of the Gates of the World

>> 1 Final Gem + 2 identical Runes ---> 1 Rune with higher lvl

> Item + Mushroom + Bottle with Acid ---> Item with added resistance to poisons +1 and the required level by +1

> Apple + Pear + Mushrooms ---> Mixed Cocktail
> Meat + Steak + Eggs ---> Mixed Cocktail
> Pear + Mushrooms + Steak + Eggs ---> Mixed Cocktail

>> Black Ink + Mixture of Transformation + Potion of Full Strengthening ---> Black Potion


---- Level 2 Alchemic ----

* second skill 'Alchemy' :



> Weapon + Stone of Soul (from 3 to 4) ---> Weapon with sockets (from 3 to 4)
> Armor + Stone of Soul (from 3 to 4) ---> Armor with sockets (from 3 to 4)

> Weapon Magic + Stone of Soul (from 3 to 4) ---> Weapon with sockets (from 3 to 4) + 100% dmg + 25% hp + 10 to all stats
> Armor Magic + Stone of Soul (from 3 to 4) ---> Armor with sockets (from 3 to 4) + 100% ac + 25% hp + 10 to all stats

> Weapon Rare + Stone of Soul (from 3 to 4) ---> Weapon with sockets (from 3 to 4) + 100% dmg + 25% hp
> Armor Rare + Stone of Soul (from 3 to 4) ---> Armor with sockets (from 3 to 4) + 100% ac + 25% hp

> Weapon Set + Stone of Soul (from 3 to 4) ---> Weapon with sockets (from 3 to 4) + 100% dmg
> Armor Set + Stone of Soul (from 3 to 4) ---> Armor with sockets (from 3 to 4) + 100% ac

> Weapon + Magic Sphere (from 3 to 4) ---> Weapon with sockets (from 3 to 4)
> Armor + Magic Sphere (from 3 to 4) ---> Armor with sockets (from 3 to 4)

> Weapon Magic + Magic Sphere (from 3 to 4) ---> Weapon with sockets (from 3 to 4) + 25% dmg
> Armor Magic + Magic Sphere (from 3 to 4) ---> Armor with sockets (from 3 to 4) + 25% ac

> Weapon Rare + Magic Sphere (from 3 to 4) ---> Weapon with sockets (from 3 to 4) + 25% dmg
> Armor Rare + Magic Sphere (from 3 to 4) ---> Armor with sockets (from 3 to 4) + 25% ac

> Weapon Set + Magic Sphere (from 3 to 4) ---> Weapon with sockets (from 3 to 4) + 25% dmg
> Armor Set + Magic Sphere (from 3 to 4) ---> Armor with sockets (from 3 to 4) + 25% ac

> Item with gems + Stone of Liquidation ---> Object with free places for gems

> Weapon higher class (normal) + Forge Hammer + Souls Anvil ---> Weapon elite (normal)
> Armor higher class (normal) + Forge Hammer + Souls Anvil ---> Armor elite (normal)

> Weapon + Magic Crystal + Magic Bottle ---> Rare Weapon (yellow)
> Armor + Magic Crystal + Magic Bottle ---> Rare Armor (yellow)
> Ring + Magic Crystal + Magic Bottle ---> Rare Ring (yellow)
> Amulet + Magic Crystal + Magic Bottle ---> Rare Amulet (yellow)
> Talisman + Magic Crystal + Magic Bottle ---> Rare Talisman (yellow)
> Tattoo + Magic Crystal + Magic Bottle ---> Rare Tattoo (yellow)

> Egg + Forge Hammer + Souls Anvil ---> 2 random Gems

> Armor + Piece of Snake Skin + Bottle with Acid ---> Armor with increased defense (0-2) and the required level (1-2)

>> Magic Glue + Mixture of Transformation + Bottle with Magic + Bottle with Acid ---> Magic Bottle

>> Lunar Stone + Bottle with Acid ---> Stone of Changes


---- Level 3 Alchemic ----

* third skill 'Alchemy' :



> Weapon + Stone of Soul (from 5 to 6) ---> Weapon with sockets (from 5 to 6)
> Armor + Stone of Soul (from 5 to 6) ---> Armor with sockets (from 5 to 6)

> Weapon Magic + Stone of Soul (from 5 to 6) ---> Weapon with sockets (from 5 to 6) + 100% dmg + 25% hp + 10 to all stats
> Armor Magic + Stone of Soul (from 5 to 6) ---> Armor with sockets (from 5 to 6) + 100% ac + 25% hp + 10 to all stats

> Weapon Rare + Stone of Soul (from 5 to 6) ---> Weapon with sockets (from 5 to 6) + 100% dmg + 25% hp
> Armor Rare + Stone of Soul (from 5 to 6) ---> Armor with sockets (from 5 to 6) + 100% ac + 25% hp

> Weapon Set + Stone of Soul (from 5 to 6) ---> Weapon with sockets (from 5 to 6) + 100% dmg
> Armor Set + Stone of Soul (from 5 to 6) ---> Armor with sockets (from 5 to 6) + 100% ac

> Weapon + Magic Sphere (from 5 to 6) ---> Weapon with sockets (from 5 to 6)
> Armor + Magic Sphere (from 5 to 6) ---> Armor with sockets (from 5 to 6)

> Weapon Magic + Magic Sphere (from 5 to 6) ---> Weapon with sockets (from 5 to 6) + 25% dmg
> Armor Magic + Magic Sphere (from 5 to 6) ---> Armor with sockets (from 5 to 6) + 25% ac

> Weapon Rare + Magic Sphere (from 5 to 6) ---> Weapon with sockets (from 5 to 6) + 25% dmg
> Armor Rare + Magic Sphere (from 5 to 6) ---> Armor with sockets (from 5 to 6) + 25% ac

> Weapon Set + Magic Sphere (from 5 to 6) ---> Weapon with sockets (from 5 to 6) + 25% dmg
> Armor Set + Magic Sphere (from 5 to 6) ---> Armor with sockets (from 5 to 6) + 25% ac

> Rare item (yellow) + Magic Crystal + Saturated Magic Bottle ---> Rare item (yellow) with a higher level

> Weapon + Stone of Changes + Bag with Magic Powder ---> Unique Weapon (gold)
> Armor + Stone of Changes + Bag with Magic Powder ---> Unique Armor (gold)
> Ring + Stone of Changes + Bag with Magic Powder ---> Unique Ring (gold)
> Amulet + Stone of Changes + Bag with Magic Powder ---> Unique Amulet (gold)
> Talisman + Stone of Changes + Bag with Magic Powder ---> Unique Talisman (gold)

>> 5 Perfect Gems + Bottle with Acid ---> Final Gem

> Key of Terror + Demon in the Jar + Book of the Gates of the World ---> Portal
> Key of Hate + Demon in the Jar + Book of the Gates of the World ---> Portal
> Key of Destruction + Demon in the Jar + Book of the Gates of the World ---> Portal
> Key to Hell (No 1 + No 2 + No 3) + Demon in the Jar + Book of the Gates of the World ---> Portal to Uber Tristram

>> Lunar Stone + Forge Hammer ---> 2 x Magic Crystal + Stone of Soul

> Magic Bottle + Mixture of Transformation + Bottle with Magic ---> Saturated Magic Bottle

> Weapon + Saturated Magic Bottle + Bag with Magic Powder ---> Weapon with increased Dmg (0-2) and the required level (1-2)

>> Item + Demon's Heart + Bottle with Magic ---> Item with a given name


---- Any Other New ----

* other recipies :



> Bag for Jewels + Gem ---> Bag for Jewels + added Gem
> Bag for Jewels + Extractor ---> Bag for Jewels + taken out Gem

> Bag for Runes + Rune ---> Bag for Runes + added Rune
> Bag for Runes + Extractor ---> Bag for Runes + taken out Rune

> Bag for Plants + Plant ---> Bag for Plants + added Plant
> Bag for Plants + Extractor ---> Bag for Plants + taken out Plant

> normal Item (white) ---> Fragment of the noble stone (bright blue)
> Magic Item (blue) ---> Fragment of the noble stone (blue)
> Rare Item (yellow) ---> Fragment of the noble stone (yellow)
> Unique Item (gold) ---> Fragment of the noble stone (red)
> Set Item (green) ---> Fragment of the noble stone (green)

> 500 Fragments of the noble stone (bright blue) ---> Noble Stone (bright blue)
> 400 Fragments of the noble stone (blue) ---> Noble Stone (blue)
> 300 Fragments of the noble stone (yellow) ---> Noble Stone (yellow)
> 200 Fragments of the noble stone (red) ---> Noble Stone (red)
> 100 Fragments of the noble stone (green) ---> Noble Stone (green)

> Weapon + Noble Stone (bright blue, blue, yellow, red) ---> Weapon +1-5 DMG +1 required lvl
> Armor + Noble Stone (bright blue, blue, yellow, red) ---> Armor +2-5 AC +1 required lvl

> Weapon + Noble Stone (green) ---> Weapon +1-10 DMG +1 required lvl
> Armor + Noble Stone (green) ---> Armor +2-10 AC +1 required lvl

>> 5 Noble Stones (one of each type) ---> Medal

> 4 Map pieces + Magic Glue ---> Map
> Map + Town Portal Book ---> Portal to ...

>> Horadrims Treasure ---> Books of Magic Skills

>> Alchemic Card ---> Big Alchemic Card
>> Big Alchemic Card ---> Alchemic Card


---- Relationship with Nature ----

* skill 'Relationship with Nature' :



> Leaf/Flower/Blossom/Clover + Mixture of Life/Mana/Strengthening + Bag with Magic Powder ---> Elixir of Life and/or Mana